Saturday, March 30, 2013

Wednesday, March 20, 2013

Disegn project day 5

We interviewed a boy about 10 years old, and he told us that it was fun. What he like about it was the difficulty of trying to score on the higher points sticks. He didn't like the rings, they were kind of fragile.
-What was the biggest problem you encountered? How did you solve it? 
The thing that was bugging us the most or the biggest problem was making the sticks and making them stand, due to the weight of the rings they toppled the sticks. To make the sticks strong we pasted them with silicon, even though when we came to see the game they had fallen.
-When did you get your biggest "AH HA" idea? What was it?
There where 3 ahas the first was using a silicon gun because thanks to that we enconomized a lot of time and made the sticks more stable. The second was using pencils as sticks because they werent so thick or thin and could easily be pasted to the board in which we made the game. The third even though I didnt agree at the beggining was making the slanted part. It was an aha because the game was more challenging and fun.
-Who in your group resisted new ideas the most and why?
Actually it was me I didnt want to include the slanted part. I thought it was going to be hard to make and we wouldnt finish the project if we did it. It was actually very easy and made the game better.
-What doubts did YOU have about the project and how did you overcome those doubts? 
I thought that the rings were going to fit in the sticks because or the hole was to small or there wasnt almost any space between pencils. To solve this i proposed to make the rings small and thin also to dont put maky sticks.
-What doubts did YOU have about the project and how did you overcome those doubts?
I got to blame myself. But due to my complains and work the game was a lot better. I was heading for perfection and design. If something was done different from what we had agreed or wrong i would get pissed.-What did you learn about yourself, teamwork, and the design process?
I learned that in team work there isnt any useless work or idea, all ideas help improve and sometimes not, but when it isnt still it helps. When we work in group it is easier to see the flaws of the product.